League Of Legends Fiddlesticks Gameplay
Fiddlesticks/LoL/History
picket 02:46
The Quarry - The Loop
Previous Abilities
Dread
Later on 5 seconds of not moving, Fiddlesticks volition stand completely still.
Info
- Continuing nevertheless and basic attacking volition not reset Dread's timer.
- Different Fiddlesticks can perform other actions and then long as he does non move.
- If the player orders Fiddlesticks to move to his current position (clicking to motility on top of Fiddlesticks), Dread activates even without Fiddlesticks moving.
- This way it's possible to activate Dread infinitely.
Dread
Innate: Dealing magic damage or casting applies Dread to enemies, reducing their magic resistance past x for 3 seconds.
Dread
Innate: Enemy units within 800 range have their magic resistance reduced by 10 when Fiddlesticks is visible to them.
Terrify
Active: Fiddlesticks causes the target enemy to abscond as well as
slowing them by 90%.
- Duration:
- 1.25 / 1.five / 1.75 / 2 / 2.25
Info
- No additional details.
Drain
If the target breaks the tether by moving out of range, Drain ends immediately. If the target dies before the channel completes, the cooldown is reduced by its remaining elapsing.
Night Current of air
Active: Fiddlesticks sends a crow to the target enemy that bounces to nearby enemies upwardly to 5 times, prioritizing targets not even so hit or targets affected by , dealing magic damage with each bounce and silencing them for one.25 seconds once.
- Magic Impairment per Bounce:
- 60 / fourscore / 100 / 120 / 140 (+ 45% AP)
- Full Single-Target Damage:
- 180 / 240 / 300 / 360 / 420 (+ 135% AP)
Monsters accept twice as much damage.
- Monster Damage per Bounciness:
- 120 / 160 / 200 / 240 / 280 (+ xc% AP)
- Monster Total Unmarried-Target Impairment:
- 360 / 480 / 600 / 720 / 840 (+ 270% AP)
Crowstorm
Agile: Afterwards channeling for 1.v seconds, Fiddlesticks
blinks to the target location with a murder of crows flying wildly around him for 5 seconds, dealing magic harm to nearby enemies each 2d.
- Magic Damage per Second:
- 125 / 225 / 325 (+ 45% AP)
- Total Magic Damage:
- 625 / 1125 / 1625 (+ 225% AP)
Fearmonger Upon activation, Fiddlesticks channels dark magic into his enemy, drawing out its life force and replenishing his own.
Paranoia (1st I) Fiddlesticks' mere presence is enough to cause fear in his enemies, causing them to miss on their attacks. Enemies within his aureola accept a chance to miss on each attack (applies to minions and turrets)
1st Dread (2nd I)
1st Terrify (Q)
1st Bleed (W)
1st Dark Wind (E)
second Dark Current of air (E)
1st Crowstorm (R)
1st Night Wind (E) (Surprise Party)
1st Crowstorm (R) (Surprise Party)
Previous Quotes
- Champion Select
- Pick
- "Your bidding, master!"
- Ban
- "Are yous agape?"
- Movement / Assault
- "To our stop."
- "Indeed!"
- "The finish is most!"
- "Yes, my master."
- "Are y'all afraid?"
- "Fear me."
- "I feel your fright... "
- Taunt
- "I think I'll let you suffer for a while... "
- Joke
- "I haven't got a brain, and soon... neither will you!"
- Laugh
- Fiddlesticks laughs.
- "Oh, yeah!"
- Fiddlesticks laughs.
- Using
- Fiddlesticks laughs.
- "Oh, yeah!"
- Fiddlesticks laughs.
- Expiry
- Fiddlesticks dies.
- Fiddlesticks dies.
- Fiddlesticks dies.
- Fiddlesticks dies.
Previous Splash Fine art And Chromas
Praetorian Fiddlesticks
Praetorian Fiddlesticks Citrine
Praetorian Fiddlesticks Obsidian
Praetorian Fiddlesticks Pearl
Praetorian Fiddlesticks Rose Quartz
Praetorian Fiddlesticks Ruby
Praetorian Fiddlesticks Tanzanite
Encounter also
League Of Legends Fiddlesticks Gameplay,
Source: https://leagueoflegends.fandom.com/wiki/Fiddlesticks/LoL/History
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